
COMMUNITY
•
Service Design
•
2024
How might we help aspiring service designers go from learning to leading?

🤓
TL:DR

OPPORTUNITY
Leverage the extensive SDN community to create a curated, sustainable and evolving mentorship platform for young designers seeking guidance, support and exposure to service design from experts in the field.
Workshops
8
INTERVIEWS
15
DATA POINTS
2.5k+
OUTCOME
Early pilot program launched during NGC24 conference. Design artifacts like personas, service blueprints, and value proposition presented to the leadership at SDN.
1️⃣
ORIGIN STORY
Setting the stage for key stakeholders with an inclusive, collaborative workshop.
Introducing the project to the team, and getting alignment on the vision, deliverables, and roadmap.
Duration
90m
PLAYERS
21
ACTIVITIES
4
Level Setting
Introduce the organization's mission to create a vibrant, global community of service designers.
Project OKRs
Litmus Test
Rose, Thorn & Bud
Project Structure
Research Areas
Next Steps

2️⃣
METHODOLOGY
Kickstarting the first phase, with a structured research methodology.
User Research
Gain deeper insight into the needs, behaviors, patterns, motives, pain points and perspectives of mentors and mentees.
Market Research
To analyze existing platforms and standards to identify gaps and opportunities for differentiation.
Co-Creation Workshop
To collaboratively define the platform’s vision, goals, and feature set based on collective expertise and aspirations.

3️⃣
USER RESEARCH
Building the silhouette of our learners and leaders.
A typical mentee is a 25-34 year old woman, with a masters and about 4 years experience. In order to level up, she wants immediate guidance on her career, skill development, and portfolio enhancement.
ENTRIES
33
Age
25-44 yr
EXPERIENCE
0-15 yr
MASTERS
81%
FULL-TIME
63%
MENTORSHIP
3-5 topics
4️⃣
MARKET RESEARCH
Leaving the shore to navigate through a blue ocean.
High Design Expertise
Software
Focused
Mentor
Focused
Low Design Expertise








5️⃣
Co-CREATION
Co-creating a purpose-driven value proposition rooted in the service experience.
Duration
90m
PLAYERS
7
ACTIVITIES
4
Redefining the purpose, vision and experience for the platform with high-level stakeholders.

Level Setting
An introduction activity where the team presents a brief overview of raw research findings.
Ice-Maker
Disney Method
Offense and Defense
Vision Setting
Path Forward
6️⃣
SYNTHESIS
Weaving the findings, insights, and co-creative vision into an actionable value framework.
6️⃣
ARTIFACTS
Artifacts that delivered the message far and wide.
6️⃣
Summary
Imagining a platform that is goal-oriented, trust-based, and value-driven.
That’s a wrap.
It was nice to meet cha’
Designed with chai & curiosity
© Yash Jain 2025












